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Planned

World

Tiers, biomes and the ore table.

From the design bible. Planned: numbers may change before they are in the game.

World

TierWhereBiomesNew materialsBoss
T10–800 mMeadow, Forest, Birch Forest, Beach, Oceanwood, stone, flint, coal, copper, tinThornback (Forest)
T2800–2000 mHills, Mountains, Pine Taigairon (rare in T1 below y = 0), graniteStone Warden (Mountains)
T32000–3500 mSwamp, Mangrove, Badlandssilver, peat, swamp herbs, riceBog Mother (Swamp)
T43500 m+Frost Peaks, Glacier, Frozen Oceanfrostglass, frostrootRime Wyrm (Frost Peaks)
Deepbelow y = −64 anywhereDeepstone caverns, magma lakesdeepiron, magma core, emberbloomDeep Tyrant (Deep vault)

Ore

OreTierHeightRingDropsSkill XP
Coal1 (stone)−64–200allcoal 14
Copper1−32–100T1+raw copper 1–25
Tin1−32–60T1+raw tin 15
Iron2 (bronze)−64–120 (T2+), −64–0 in T1 at 25%T2+raw iron 18
Silver3 (iron)−64–40T3+raw silver 112
Gold3−64–20T3+raw gold 114
Gems (amethyst, emerald, ruby)3−64–30T2+gem 120
Frostglass4 (steel)60–255T4frostglass shard 1–225
Deepiron5 (frostglass)−128–−64Deepraw deepiron 140